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Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single solid, nonmagical object; or damages a crystalline creature.
Used as an area attack, shatter destroys nonmagical objects of crystal, glass, ceramic, or porcelain. All such objects within a 5-foot radius of the point of origin are smashed into dozens of pieces by the spell.
Objects weighing more than 5 pound per Power Circle of the Witch are not affected, but all other objects of the appropriate composition are shattered.
Alternatively, the Witch can target shatter against a single solid object, regardless of composition, weighing up to 50 pounds per Power Circle. Targeted against a crystalline creature (of any weight), shatter deals sonic damage.