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.css" rel="stylesheet" type="text/css" /> Favorable and Unfavorable Conditions
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⌂ Home > Combat > Combat Modifiers > Favorable and Unfavorable Conditions

Attack Roll Modifiers

Attacker is...MeleeRanged
Dazzled-1-1
Entangled-2§-2§
Flanking defender+2
Invisible+2†+2†
On higher ground+1+0
Prone-4‡
Shaken or frightened-2-2
Squeezing through a space-4-4

§ An entangled character also takes a -4 penalty to Dexterity, which may affect his attack roll.
† The defender loses any Dexterity bonus to AC. This bonus doesn’t apply if the target is blinded.
‡ Most ranged weapons can’t be used while the attacker is prone, but you can use a crossbow
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or shuriken while prone at no penalty.

Armor Class Modifiers

Defender is...MeleeRanged
Behind cover+4+4
Blinded-2§-2§
Concealed or invisibleSee section Concealment
Cowering-2§-2§
Entangled+0†+0†
Flat-footed (such as surprised, balancing, climbing)+0§+0§
Grappling (but attacker is not)+0§+0§‡
Helpless (such as paralyzed, sleeping, or bound)-4•+0•
Kneeling or sitting-2+2
Pinned-4•+0•
Prone-4+4
Squeezing through a space-4-4
Stunned-2§-2§

§ The defender loses any Dexterity bonus to AC.
† An entangled character takes a -4 penalty to Dexterity.
‡ Roll randomly to see which grappling combatant you strike. That defender loses any Dexterity bonus to AC.
• Treat the defender’s Dexterity as 0 (-5 modifier). Rogues, arcane tricksters, assassins, and blackguards can sneak attack helpless or pinned defenders.