EXPERIENCE POINTS
Initial languages = Common + racial languages + one per INT bonus point
| ATTACK 1 |
|
| BASE ATTACK BONUS |
DAMAGE |
CRITICAL |
| | | | |
| RANGE |
TYPE |
NOTE |
| | | |
AMMUNITIONS ________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
| ATTACK 2 |
|
| BASE ATTACK BONUS |
DAMAGE |
CRITICAL |
| | | | |
| RANGE |
TYPE |
NOTE |
| | | |
AMMUNITIONS ________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
| ATTACK 3 |
|
| BASE ATTACK BONUS |
DAMAGE |
CRITICAL |
| | | | |
| RANGE |
TYPE |
NOTE |
| | | |
AMMUNITIONS ________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
| ATTACK 4 |
|
| BASE ATTACK BONUS |
DAMAGE |
CRITICAL |
| | | | |
| RANGE |
TYPE |
NOTE |
| | | |
AMMUNITIONS ________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
| ATTACK 5 |
|
| BASE ATTACK BONUS |
DAMAGE |
CRITICAL |
| | | | |
| RANGE |
TYPE |
NOTE |
| | | |
AMMUNITIONS ________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
| CREDITS |
| On the person: __________ |
In the bank: ______________ |
| ARMOR |
TYPE |
AC BONUS |
MAX DEX |
| | | | |
| CHECK PENALTY |
SPELL FAILURE |
SPEED |
WEIGTH |
SPECIAL ABILITIES |
| | | | | |
| SHIELD |
AC BONUS |
WEIGTH |
CHECK PENALTY |
| | | | |
| SPELL FAILURE |
SPECIAL ABILITIES |
| | |
| PROTECTION ITEM |
AC BONUS |
WEIGTH |
SPECIAL ABILITIES |
| | | | |
| PROTECTION ITEM |
AC BONUS |
WEIGTH |
SPECIAL ABILITIES |
| | | | |
| OTHER ITEMS |
| ITEM | # | WEIGTH |
ITEM | # | WEIGTH' |
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| TOTAL CARRIED WEIGTH |
lbs. |
| | | | | |
| | | | | |
| LIGHT LOAD | |
MEDIUM LOAD | |
HEAVY LOAD | |
LIFT OVER HEAD | |
LIFT FROM GROUND | |
PUSH OR PULL |
| | | | |
| EQUAL TO MAXIMUM LOAD |
| 2 X MAXIMUM LOAD |
| 5 X MAXIMUM LOAD |
|
C L A S S |
S K I L L |
SKILL |
MAXIMUM RANK (CLASS/CROSS-CLASS) |
/ |
| SKILL NAME |
KEY ABILITY |
SKILL MOD. |
ABILITY MOD. |
RANKS |
VARIOUS MOD. |
| □ | INTIMIDATE ▪ |
CHA | -1 |
= | -1 |
+ | 0 |
+ | |
| □ | JUMP ▪ |
STR* | +3 |
= | +3 |
+ | 0 |
+ | |
| □ | KNOWLEDGE (ARCANA) |
INT | |
= | |
+ | |
+ | |
| □ | KNOWLEDGE (ARCHITECTURE AND ENGINEERING) |
INT | |
= | |
+ | |
+ | |
| □ | KNOWLEDGE (DUNGEONEERING) |
INT | |
= | |
+ | |
+ | |
| □ | KNOWLEDGE (GEOGRAPHY) |
INT | |
= | |
+ | |
+ | |
| □ | KNOWLEDGE (HISTORY) |
INT | |
= | |
+ | |
+ | |
| □ | KNOWLEDGE (LOCAL) |
INT | |
= | |
+ | |
+ | |
| □ | KNOWLEDGE (NATURE) |
INT | |
= | |
+ | |
+ | |
| □ | KNOWLEDGE (NOBILITY AND ROYALTY) |
INT | |
= | |
+ | |
+ | |
| □ | KNOWLEDGE (THE PLANES) |
INT | |
= | |
+ | |
+ | |
| □ | KNOWLEDGE (RELIGION) |
INT | |
= | |
+ | |
+ | |
| □ | LISTEN ▪ |
WIS | +3 |
= | +3 |
+ | 0 |
+ | |
| □ | MANEUVER BOATS/SAILING SHIPS |
DEX | |
= | |
+ | |
+ | |
| □ | MOVE SILENTLY ▪ |
DEX* | -2 |
= | -2 |
+ | 0 |
+ | |
| □ | OPEN LOCK |
DEX | |
= | |
+ | |
+ | |
| □ | PERFORM (ACT) ▪ |
CHA | -1 |
= | -1 |
+ | 0 |
+ | |
| □ | PERFORM (COMEDY) ▪ |
CHA | -1 |
= | -1 |
+ | 0 |
+ | |
| □ | PERFORM (DANCE) ▪ |
CHA | -1 |
= | -1 |
+ | 0 |
+ | |
| □ | PERFORM (KEYBOARD INSTRUMENTS) ▪ |
CHA | -1 |
= | -1 |
+ | 0 |
+ | |
| □ | PERFORM (ORATORY) ▪ |
CHA | -1 |
= | -1 |
+ | 0 |
+ | |
| □ | PERFORM (PERCUSSION INSTRUMENTS) ▪ |
CHA | -1 |
= | -1 |
+ | 0 |
+ | |
| □ | PERFORM (SING) ▪ |
CHA | -1 |
= | -1 |
+ | 0 |
+ | |
| □ | PERFORM (STRING INSTRUMENTS) ▪ |
CHA | -1 |
= | -1 |
+ | 0 |
+ | |
| □ | PERFORM (WIND INSTRUMENTS) ▪ |
CHA | -1 |
= | -1 |
+ | 0 |
+ | |
| □ | PROFESSION (______________) |
WIS | |
= | |
+ | |
+ | |
| □ | PROFESSION (______________) |
WIS | |
= | |
+ | |
+ | |
| □ | PROFESSION (______________) |
WIS | |
= | |
+ | |
+ | |
| □ | PROFESSION (______________) |
WIS | |
= | |
+ | |
+ | |
| □ | PROFESSION (______________) |
WIS | |
= | |
+ | |
+ | |
| □ | RIDE ▪ |
DEX* | -2 |
= | -2 |
+ | 0 |
+ | |
| □ | SEARCH ▪ |
INT | +2 |
= | +2 |
+ | 0 |
+ | |
| □ | SENSE MOTIVE ▪ |
WIS | +3 |
= | +3 |
+ | 0 |
+ | |
| □ | SLEIGHT OF HAND |
DEX* | |
= | |
+ | |
+ | |
| □ | SPELLCRAFT |
INT | |
= | |
+ | |
+ | |
| □ | SPOT ▪ |
WIS | +3 |
= | +3 |
+ | 0 |
+ | |
| □ | SURVIVAL ▪ |
WIS | +3 |
= | +3 |
+ | 0 |
+ | |
| □ | SWIM ▪ |
STR* | +3 |
= | +3 |
+ | 0 |
+ | |
| □ | TUMBLING |
DEX* | |
= | |
+ | |
+ | |
| □ | USE MAGIC DEVICE |
CHA | |
= | |
+ | |
+ | |
| □ | USE ROPE ▪ |
DEX | -2 |
= | -2 |
+ | 0 |
+ | |
| □ | ______________ |
___ | |
= | |
+ | |
+ | |
| □ | ______________ |
___ | |
= | |
+ | |
+ | |
▪ Denotes a skill that can be used untrained.
□ Mark this box with an X if the skill is a class skill for the character.
* The armor check penalty, if any, applies. (Double penalty for Swim). |
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