Italiano English S.T.R.I.X. vs Enquire®, the comic book. A database containing all individuals under control, where you might discover your presence... The rules for a Role Play Game which takes place in S.T.R.I.X. vs Enquire® universe. The geo-political organization of the planet, knowledges stored by S.T.R.I.X.®, Enquire® technologies, under the limit you're allowed to.

⌂ Home > Magic > Spells > Cleric Spells > 7th-Level

BlasphemyKills, paralyzes, weakens, or dazes nonevil subjects
Control WeatherChanges weather in local area
Cure Serious Wounds, MassCures 3d8 damage +1/level for many creatures
Destruction†Kills subject and destroys remains
DictumKills, paralyzes, slows, or deafens nonlawful subjects
Ethereal JauntYou become ethereal for 1 round/level
Holy WordKills, paralyzes, blinds, or deafens nongood subjects
Inflict Serious Wounds, MassDeals 3d8 damage +1/level to many creatures
Refuge§Alters item to transport its possessor to you
RegenerateSubject’s severed limbs grow back, cures 4d8 damage +1/level (max +35)
RepulsionCreatures can’t approach you
Restoration, Greater‡As restoration, plus restores all levels and ability scores
Resurrection§Fully restore dead subject
Scrying, GreaterAs scrying, but faster and longer
Summon Monster VIICalls extraplanar creature to fight for you
Symbol of Stunning§Triggered rune stuns nearby creatures
Symbol of Weakness§Triggered rune weakens nearby creatures
Word of ChaosKills, confuses, stuns, or deafens nonchaotic subjects

† Spell with a focus component that is not normally included in a spell component pouch.
§ Spell with a material component that is not normally included in a spell component pouch.
‡ Spell with an XP component paid by the caster.