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You cast evil spells at +1 caster level.
| 1st | Protection from Good | +2 to AC and saves, counter mind control, hedge out elementals and outsiders |
|---|---|---|
| 2nd | Desecrate§ | Fills area with negative energy, making undead stronger |
| 3rd | Magic Circle against Good | As protection spells, but 10-ft. radius and 10 min./level |
| 4th | Unholy Blight | Damages and sickens good creatures |
| 5th | Dispel Good | +4 bonus against attacks by good creatures |
| 6th | Create Undead§ | Create ghouls, ghasts, mummies, or mohrgs |
| 7th | Blasphemy | Kills, paralyzes, weakens, or dazes nonevil subjects |
| 8th | Unholy Aura† | +4 to AC, +4 resistance, and SR 25 against good spells |
| 9th | Summon Monster IX‡ | Calls extraplanar creature to fight for you |
§ Spell with a material component that is not normally included in a spell component pouch.
† Spell with a focus component that is not normally included in a spell component pouch.
‡ Cast as an evil spell only.