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You cast good spells at +1 caster level.
| 1st | Protection from Evil | +2 to AC and saves, counter mind control, hedge out elementals and outsiders |
|---|---|---|
| 2nd | Aid | +1 on attack rolls, +1 on saves against fear, 1d8 temporary HP +1/level (max +10) |
| 3rd | Magic Circle against Evil | As protection spells, but 10-ft. radius and 10 min./level |
| 4th | Holy Smite | Damages and blinds evil creatures |
| 5th | Dispel Evil | +4 bonus against attacks by evil creatures |
| 6th | Blade Barrier | Wall of blades deals 1d6/level damage |
| 7th | Holy Word | Kills, paralyzes, slows, or deafens nongood subjects |
| 8th | Holy Aura† | +4 to AC, +4 resistance, and SR 25 against evil spells |
| 9th | Summon Monster IX§ | Calls extraplanar creature to fight for you |
† Spell with a focus component that is not normally included in a spell component pouch.
§ Cast as a good spell only.