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⌂ Home > Magic > Spells > Cleric Domains > Law Domain

Granted Powers

You cast law spells at +1 caster level.

Law Domain Spells

1stProtection from Chaos+2 to AC and saves, counter mind control, hedge out elementals and outsiders
2ndCalm EmotionsCalms creatures, negating emotion effects
3rdMagic Circle against ChaosAs protection spells, but 10-ft. radius and 10 min./level
4thOrder’s WrathDamages and dazes chaotic creatures
5thDispel Chaos+4 bonus against attacks by chaotic creatures
6thHold MonsterAs hold person, but any creature
7thDictumKills, paralyzes, slows, or deafens nonlawful subjects
8thShield of Law†+4 to AC, +4 resistance, and SR 25 against chaotic spells
9thSummon Monster IX§Calls extraplanar creature to fight for you

† Spell with a focus component that is not normally included in a spell component pouch.
§ Cast as a law spell only.