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| Barkskin | Grants +2 (or higher) enhancement to natural armor |
| Bear’s Endurance | Subject gains +4 to CON for 1 min./level |
| Cat’s Grace | Subject gains +4 to DEX for 1 min./level |
| Cure Light Wounds | Cures 1d8 damage +1/level (max +5) |
| Hold Animal | Paralyzes one animal for 1 round/level |
| Owl’s Wisdom | Subject gains +4 to WIS for 1 min./level |
| Protection from Energy | Absorb 12 points/level of damage from one kind of energy |
| Snare | Creates a magic booby trap |
| Speak with Plants | You can talk to normal plants and plant creatures |
| Spike Growth | Creatures in area take 1d4 damage, may be slowed |
| Summon Nature’s Ally II | Calls animal to fight for you |
| Wind Wall | Deflects arrows, smaller creatures, and gases |