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Abjuration

Break EnchantmentFrees subjects from enchantments, alterations, curses, and petrification
DismissalForces a creature to return to native plane
Mage’s Private SanctumPrevents anyone from viewing or scrying an area for 24 hours

Conjuration

CloudkillKills 3 HD or less; 4-6 HD save or die, 6+ HD take CON damage
Mage’s Faithful HoundPhantom dog can guard, attack
Major CreationAs minor creation, plus stone and metal
Planar Binding, LesserTraps extraplanar creature of 6 HD or less until it performs a task
Secret Chest†Hides expensive chest on Ethereal Plane; you retrieve it at will
Summon Monster VCalls extraplanar creature to fight for you
TeleportInstantly transports you as far as 100 miles/level
Wall of StoneCreates a stone wall that can be shaped

Divination

Contact Other PlaneLets you ask question of extraplanar entity
Prying Eyes1d4 +1/level floating eyes scout for you
Telepathic BondLink lets allies communicate

Enchantment

Dominate PersonControls humanoid telepathically
FeeblemindSubject’s INT and CHA drop to 1
Hold MonsterAs hold person, but any creature
Mind FogSubjects in fog get -10 to WIS and Will checks
Symbol of Sleep§Triggered rune puts nearby creatures into catatonic slumber

Evocation

Cone of Cold1d6/level cold damage
Interposing HandHand provides cover against one opponent
SendingDelivers short message anywhere, instantly
Wall of ForceWall is immune to damage

Illusion

DreamSends message to anyone sleeping
False Vision§Fools scrying with an illusion
Mirage ArcanaAs hallucinatory terrain, plus structures
NightmareSends vision dealing 1d10 damage, fatigue
Persistent ImageAs major image, but no concentration required
SeemingChanges appearance of one person per two levels
Shadow EvocationMimics evocation below 5th level, but only 20% real

Necromancy

BlightWithers one plant or deals 1d6/level damage to plant creature
Magic Jar†Enables possession of another creature
Symbol of Pain§Triggered rune wracks nearby creatures with pain
Waves of FatigueSeveral targets become fatigued

Transmutation

Animal GrowthOne animal/two levels doubles in size
Baleful PolymorphTransforms subject into harmless animal
FabricateTransforms raw materials into finished items
Overland FlightYou fly at a speed of 40 ft. and can hustle over long distances
PasswallCreates passage through wood or stone wall
TelekinesisMoves object, attacks creature, or hurls object or creature
Transmute Mud to RockTransforms two 10-ft. cubes per level
Transmute Rock to MudTransforms two 10-ft. cubes per level

Universal

Permanency‡Makes certain spells permanent

† Spell with a focus component that is not normally included in a spell component pouch.
§ Spell with a material component that is not normally included in a spell component pouch.
‡ Spell with an XP component paid by the caster.

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