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.css" rel="stylesheet" type="text/css" /> Seer (Clairsentience) Discipline Powers

⌂ Home > Psionics > Psionic Powers > Power List > Psion Discipline Powers > Seer (Clairsentience) Discipline Powers

1stDestiny DissonanceYour dissonant touch sickens a foe.
PrecognitionGain +2 insight bonus to one roll.
2ndClairvoyant SenseSee and hear a distant location.
Object Reading§Learn details about an object’s previous owner.
Sensitivity to Psychic ImpressionsYou can find out about an area’s past.
3rdEscape DetectionYou become difficult to detect with clairsentience powers.
Fate Link§You link the fates of two targets.
4thAnchored Navigation§Establish a mishap-free teleport beacon.
Remote Viewing†See, hear, and potentially interact with subjects at a distance.
5thClairtangent Hand§Emulate far hand at a distance.
Second ChanceGain a reroll.
6thPrecognition, GreaterGain +4 insight bonus to one roll.
7thFate of OneReroll any roll you just failed.
8thHypercognitionYou can deduce almost anything.
9thMetafaculty†You learn details about any one creature.
Reality Revision†Break the laws of reality.

§ Augmentable power.
† Power with an XP component paid by the manifester.

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