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[Excerpt from S.T.R.I.X. archives]
Abjurations are protective spells. They create physical or magical barriers, negate magical or physical abilities, harm trespassers, or even banish the subject of the spell to another plane of existence.
If one abjuration spell is active nearby another for 24 hours or more, the magical fields interfere with each other and create barely visible energy fluctuations.
If an abjuration creates a barrier that keeps certain types of creatures at bay, that barrier cannot be used to push away those creatures. If the Initiate forces the barrier against such a creature, She feels a discernible pressure against the barrier. If the Initiate continues to apply pressure, She ends the spell.
As any Magic, use, using this School spells is taken by Enquire as a severe crime, punished with Annihilation or even death sentence.
From what I was able to decrypt, the following Abjuration spells exist:
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