Italiano English S.T.R.I.X. vs Enquire®, the comic book. A database containing all individuals under control, where you might discover your presence... The rules for a Role Play Game which takes place in S.T.R.I.X. vs Enquire® universe. The geo-political organization of the planet, knowledges stored by S.T.R.I.X.®, Enquire® technologies, under the limit you're allowed to.

⌂ Home > Abilities > Ability modifiers

Each ability, after changes made because of race, has a modifier ranging from -5 to +5. The following table shows the modifier for each score. It also shows bonus spells, which you’ll need to know about if your character is a spellcaster.
The modifier is the number you apply to the die roll when your character tries to do something related to that ability. You also use the modifier with some numbers that aren’t die rolls. A positive modifier is called a bonus, and a negative modifier is called a penalty.

Bonus Spells (by Spell Level)
ScoreModifier 01st 2nd3rd 4th5th 6th7th 8th9th
1-5Can’t cast spells tied to this ability
2-3-4Can’t cast spells tied to this ability
4-5-3Can’t cast spells tied to this ability
6-7-2Can’t cast spells tied to this ability
8-9-1Can’t cast spells tied to this ability
10-11
12-13+11
14-15+211
16-17+3111
18-19+41111
20-21+521111
22-23+6221111
24-25+72221111
26-27+822221111
28-29+9322221111
30-31+10332222111
32-33+11333222211
34-35+12333322221
36-37+13433332222
38-39+14443333222
40-41+15444333322
42-43+16444433332
44-45+17544443333
etc.