D:\inetpub\webs\strixvsenquirenet\English\RPG\Carrying\Movement\Mounted.php on line 13
.css" rel="stylesheet" type="text/css" />
A mount bearing a rider can move at a hustle. The damage it takes when doing so, however, is lethal damage, not nonlethal damage.
The creature can also be ridden in a forced march, but its Constitution checks automatically fail, and, again, the damage it takes is lethal damage. Mounts also become fatigued when they take any damage from hustling or forced marches.
See table below for mounted speeds and speeds for vehicles pulled by draft animals.
| Mount/Vehicle | Per Hour | Per Day |
|---|---|---|
| Mount (carrying load) | ||
| Light horse or light warhorse | 6 miles | 48 miles |
Light horse (151-450 lb.)§ | 4 miles | 32 miles |
Light warhorse (231-690 lb.)§ | 4 miles | 32 miles |
| Heavy horse or heavy warhorse | 5 miles | 40 miles |
Heavy horse (201-600 lb.)§ | 3-1/2 miles | 28 miles |
Heavy warhorse (301-900 lb.)§ | 3-1/2 miles | 28 miles |
| Pony or warpony | 4 miles | 32 miles |
Pony (76-225 lb.)§ | 3 miles | 24 miles |
Warpony (101-300 lb.)§ | 3 miles | 24 miles |
| Donkey or mule | 3 miles | 24 miles |
Donkey (51-150 lb.)§ | 2 miles | 16 miles |
Mule (231-690 lb.)§ | 2 miles | 16 miles |
| Dog, riding | 4 miles | 32 miles |
Dog, riding (101-300 lb.)§ | 3 miles | 24 miles |
| Cart or wagon | 2 miles | 16 miles |
§Quadrupeds, such as horses, can carry heavier loads than characters can. See section Carrying Capacity for more information.