Italiano English S.T.R.I.X. vs Enquire®, the comic book. A database containing all individuals under control, where you might discover your presence... The rules for a Role Play Game which takes place in S.T.R.I.X. vs Enquire® universe. The geo-political organization of the planet, knowledges stored by S.T.R.I.X.®, Enquire® technologies, under the limit you're allowed to.

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Alignment: Any.
Hit Die: d6.
Class Skills: The rogue’s class skills (and the key ability for each skill) are Appraise (INT), Balance (DEX), Bargain (CHA), Bluff (CHA), Climb (STR), Communication (CHA), Craft (Chemistry) (INT), Craft (Communication Systems Creation) (INT), Craft (Drugs) (INT), Craft (Information Systems Creation) (INT), Craft (Programming) (INT), Craft (Sighting Systems Creation) (INT), Craft (Trapmaking) (INT), Craft (Venoms) (INT), Decipher Script (INT), Diplomacy (CHA), Disable Device (INT), Disguise (CHA), Escape Artist (DEX), Forgery (INT), Gather Information (CHA), Hide (DEX), Intimidate (CHA), Jump (STR), Knowledge (Local) (INT), Knowledge (Technology Rating) (INT), Librarianship (INT), Listen (WIS), Logistics (INT), Move Silently (DEX), Open Lock (DEX), Perform (CHA), Profession (WIS), Search (INT), Sense Motive (WIS), Sleight of Hand (DEX), Spot (WIS), Swim (STR), Tumbling (DEX), Use Information Systems (CHA), Use Magic Device (CHA), Use Rope (DEX), and Use Sighting Systems (CHA).
Skill Points at 1st Level: (8 + INT modifier) x 4.
Skill Points at Each Additional Level: 8 + INT modifier.

LevelBase Attack BonusFort SaveRef SaveWill SaveSpecial
1st+0+0+2+0Sneak attack +1d6, Trapfinding
2nd+1+0+3+0Evasion
3rd+2+1+3+1Sneak attack +2d6, Trap sense +1
4th+3+1+4+1Uncanny dodge
5th+3+1+4+1Sneak attack +3d6
6th+4+2+5+2Trap sense +2
7th+5+2+5+2Sneak attack +4d6
8th+6/+1+2+6+2Improved uncanny dodge
9th+6/+1+3+6+3Sneak attack +5d6, Trap sense +3
10th+7/+3+3+7+3Special ability
11th+8/+3+3+7+3Sneak attack +6d6
12th+9/+4+4+8+4Trap sense +4
13th+9/+4+4+8+4Sneak attack +7d6, Special ability
14th+10/+5+4+9+4
15th+11/+6/+1+5+9+5Sneak attack +8d6, Trap sense +5
16th+12/+7/+2+5+10+5Special ability
17th+12/+7/+2+5+10+5Sneak attack +9d6
18th+13/+8/+3+6+11+6Trap sense +6
19th+14/+9/+4+6+11+6Sneak attack +10d6, Special ability
20th+15/+10/+5+6+12+6

Class Features: All of the following are class features of the rogue.