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.css" rel="stylesheet" type="text/css" /> Full-Round Action
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⌂ Home > Combat > Actions in Combat > Action Types > Full-Round Action

A full-round action requires an entire round to complete. Thus, it can’t be coupled with a standard or a move action, though if it does not involve moving any distance, you can take a 5-foot step.


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Full-Round ActionAttack of Opportunity§
Cast a spell (1 full-round action casting time)Yes
Charge†No
Deliver coup de graceYes
Escape from a netYes
Extinguish flamesNo
Full attack No
Light a torchYes
Load a
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heavy
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crossbow
Yes
Lock or unlock weapon in locked gauntletYes
Move 5 feet through difficult terrainYes
Prepare to throw splash weaponYes
RunYes
Use skill that takes 1 roundUsually
Use touch spell on up to six friendsYes
Withdraw†No

§ Regardless of the action, if you move out of a threatened square, you usually provoke an attack of opportunity. This column indicates whether the action itself, not moving, provokes an attack of opportunity.
† May be taken as a standard action if you are limited to taking only a single action in a round.