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A full-round action requires an entire round to complete. Thus, it can’t be coupled with a standard or a move action, though if it does not involve moving any distance, you can take a 5-foot step.
| Full-Round Action | Attack of Opportunity§ |
|---|---|
| Cast a spell (1 full-round action casting time) | Yes |
| Charge† | No |
| Deliver coup de grace | Yes |
| Escape from a net | Yes |
| Extinguish flames | No |
| Full attack | No |
| Light a torch | Yes |
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| Lock or unlock weapon in locked gauntlet | Yes |
| Move 5 feet through difficult terrain | Yes |
| Prepare to throw splash weapon | Yes |
| Run | Yes |
| Use skill that takes 1 round | Usually |
| Use touch spell on up to six friends | Yes |
| Withdraw† | No |
§ Regardless of the action, if you move out of a threatened square, you usually provoke an attack of opportunity. This column indicates whether the action itself, not moving, provokes an attack of opportunity.
† May be taken as a standard action if you are limited to taking only a single action in a round.