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Turn or destroy earth creatures as a good cleric turns undead. Rebuke, command, or bolster air creatures as an evil cleric rebukes undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.
| 1st | Obscuring Mist | Fog surrounds you |
|---|---|---|
| 2nd | Wind Wall | Deflects arrows, smaller creatures, and gases |
| 3rd | Gaseous Form | Subject becomes insubstantial and can fly slowly |
| 4th | Air Walk | Subject treads on air as if solid (climb at 45-degree angle) |
| 5th | Control Winds | Change wind direction and speed |
| 6th | Chain Lightning | 1d6/level damage; 1 secondary bolt/level each deals half damage |
| 7th | Control Weather | Changes weather in local area |
| 8th | Whirlwind | Cyclone deals damage and can pick up creatures |
| 9th | Elemental Swarm§ | Summons multiple elementals |
§ Cast as an air spell only.