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⌂ Home > Magic > Spells > Cleric Domains > Destruction Domain

Granted Powers

You gain the smite power, the supernatural ability to make a single melee attack with a +4 bonus on attack rolls and a bonus on damage rolls equal to your cleric level (if you hit). You must declare the smite before making the attack. This ability is usable once per day.

Destruction Domain Spells

1stInflict Light WoundsTouch attack, 1d8 damage +1/level (max +5)
2ndShatterSonic vibration damages objects or crystalline creatures
3rdContagionInfects subject with chosen disease
4thInflict Critical WoundsTouch attack, 4d8 damage +1/level (max +20)
5thInflict Light Wounds, MassDeals 1d8 damage +1/level to any creatures
6thHarmDeals 10 points/level damage to target
7thDisintegrateMakes one creature or object vanish
8thEarthquakeIntense tremor shakes 80-ft.-radius
9thImplosionKills one creature/round