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⌂ Home > Magic > Spells > Cleric Domains > Trickery Domain

Granted Powers

Add Bluff, Disguise, and Hide to your list of cleric class skills.

Trickery Domain Spells

1stDisguise SelfDisguise own appearance
2ndInvisibilitySubject invisible 1 min./level or until it attacks
3rdNondetection§Hides subject from divination, scrying
4thConfusionSubjects behave oddly for 1 round/level
5thFalse Vision§Fools scrying with an illusion
6thMisleadTurns you invisible and creates illusory double
7thScreenIllusion hides area from vision, scrying
8thPolymorph Any ObjectChanges any subject into anything else
9thTime StopYou act freely for 1d4+1 rounds

§ Spell with a material component that is not normally included in a spell component pouch.