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Turn or destroy fire creatures as a good cleric turns undead. Rebuke, command, or bolster water creatures as an evil cleric rebukes undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.
| 1st | Obscuring Mist | Fog surrounds you |
|---|---|---|
| 2nd | Fog Cloud | Fog obscures vision |
| 3rd | Water Breathing | Subjects can breathe underwater |
| 4th | Control Water | Raises or lowers bodies of water |
| 5th | Ice Storm | Hail deals 5d6 damage in cylinder 40 ft. across |
| 6th | Cone of Cold | 1d6/level cold damage |
| 7th | Acid Fog | Fog deals acid damage |
| 8th | Horrid Wilting | Deals 1d6/level damage within 30 ft. |
| 9th | Elemental Swarm§ | Summons multiple elementals |
§ Cast as a water spell only.