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BlessAllies gain +1 on attack rolls and +1 on saves against fear
Bless WaterMakes holy water
Bless WeaponWeapon strikes true against evil foes
Create WaterCreates 2 gallons/level of pure water
Cure Light WoundsCures 1d8 damage +1/level (max +5)
Detect PoisonDetects poison in one creature or small object
Detect UndeadReveals undead within 60 ft.
Divine FavorYou gain +1 per three levels on attack and damage rolls
Endure ElementsExist comfortably in hot or cold environments
Magic WeaponWeapon gains +1 bonus
Protection from Chaos/Evil+2 to AC and saves, counter mind control, hedge out elementals and outsiders
Read MagicRead scrolls and spellbooks
ResistanceSubject gains +1 on saving throws
Restoration, LesserDispels magical ability penalty or repairs 1d4 ability damage
VirtueSubject gains 1 temporary HP
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