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AlarmWards an area for 2 hours/level
Animal MessengerSends a Tiny animal to a specific place
Calm AnimalsCalms (2d4 + level) HD of animals
Charm AnimalMakes one animal your friend
Delay PoisonStops poison from harming subject for 1 hour/level
Detect Animals or PlantsDetects kinds of animals or plants
Detect PoisonDetects poison in one creature or object
Detect Snares and PitsReveals natural or primitive traps
Endure ElementsExist comfortably in hot or cold environments
EntanglePlants entangle everyone in 40-ft.-radius circle
Hide from AnimalsAnimals can’t perceive one subject/level
JumpSubject gets bonus on Jump checks
LongstriderIncreases your speed
Magic FangOne natural weapon of subject creature gets +1 on attack and damage rolls
Pass without TraceOne subject/level leaves no tracks
Read MagicRead scrolls and spellbooks
Resist EnergyIgnores 10 (or more) points of damage/attack from specified energy type
Speak with AnimalsYou can communicate with animals
Summon Nature’s Ally ICalls animal to fight for you
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