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Command PlantsSway the actions of one or more plant creatures
Cure Moderate WoundsCures 2d8 damage +1/level (max +10)
DarkvisionSee 60 ft. in total darkness
Diminish PlantsReduces size or blights growth of normal plants
Magic Fang, GreaterOne natural weapon of subject creature gets +1/three caster levels on attack and damage rolls (max +5)
Neutralize PoisonImmunizes subject against poison, detoxifies venom in or on subject
Plant GrowthGrows vegetation, improves crops
Reduce AnimalShrinks one willing animal
Remove DiseaseCures all diseases affecting subject
Repel VerminInsects, spiders, and other vermin stay 10 ft. away
Summon Nature’s Ally IIICalls animal to fight for you
Tree ShapeYou look exactly like a tree for 1 hour/level
Water WalkSubject treads on water as if solid
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