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| Dispel Magic | Cancels magical spells and effects |
| Explosive Runes | Deals 6d6 damage when read |
| Magic Circle against Chaos/Evil/Good/Law | As protection spells, but 10-ft. radius and 10 min./level |
| Nondetection§ | Hides subject from divination, scrying |
| Protection from Energy | Absorb 12 points/level of damage from one kind of energy |
| Phantom Steed | Magic horse appears for 1 hour/level |
| Sepia Snake Sigil§ | Creates text symbol that immobilizes reader |
| Sleet Storm | Hampers vision and movement |
| Stinking Cloud | Nauseating vapors, 1 round/level |
| Summon Monster III | Calls extraplanar creature to fight for you |
| Arcane Sight | Magical auras become visible to you |
| Clairaudience/Clairvoyance | Hear or see at a distance for 1 min./level |
| Tongues | Speak any language |
| Deep Slumber | Puts 10 HD of creatures to sleep |
| Heroism | Gives +2 bonus on attack rolls, saves, skill checks |
| Hold Person | Paralyzes one humanoid for 1 round/level |
| Rage | Subjects gains +2 to STR and CON, +1 on Will saves, -2 to AC |
| Suggestion | Compels subject to follow stated course of action |
| Daylight | 60-ft. radius of bright light |
| Fireball | 1d6 damage per level, 20-ft. radius |
| Lightning Bolt | Electricity deals 1d6/level damage |
| Tiny Hut | Creates shelter for ten creatures |
| Wind Wall | Deflects arrows, smaller creatures, and gases |
| Displacement | Attacks miss subject 50% |
| Illusory Script§ | Only intended reader can decipher |
| Invisibility Sphere | Makes everyone within 10 ft. invisible |
| Major Image | As silent image, plus sound, smell and thermal effects |
| Gentle Repose | Preserves one corpse |
| Halt Undead | Immobilizes undead for 1 round/level |
| Ray of Exhaustion | Ray makes subject exhausted |
| Vampiric Touch | Touch deals 1d6/two levels damage; caster gains damage as HP |
| Blink | You randomly vanish and reappear for 1 round/level |
| Flame Arrow | Arrows deal +1d6 fire damage |
| Fly | Subject flies at speed of 60 ft. |
| Gaseous Form | Subject becomes insubstantial and can fly slowly |
| Haste | One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves |
| Keen Edge | Doubles normal weapon’s threat range |
| Magic Weapon, Greater | +1/four levels (max +5) |
| Secret Page | Changes one page to hide its real content |
| Shrink Item | Object shrinks to one-sixteenth size |
| Slow | One subject/level takes only one action/round, -1 to AC, reflex saves, and attack rolls |
| Water Breathing | Subjects can breathe underwater |
§ Spell with a material component that is not normally included in a spell component pouch.