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.css" rel="stylesheet" type="text/css" /> Assassin
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⌂ Home > Prestige Classes > Assassin

Hit Die: d6.
Requirements: To qualify to become an assassin, a character must fulfill all the following criteria.

Class Skills: The assassin’s class skills (and the key ability for each skill) are Balance (DEX),
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Bluff (CHA), Climb (STR),
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Craft (Herbalism) (INT),
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Craft (Trapmaking) (INT),
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Decipher Script (INT), Diplomacy (CHA),
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Disable Device (INT), Disguise (CHA), Escape Artist (DEX), Forgery (INT), Gather Information (CHA), Hide (DEX), Intimidate (CHA), Jump (STR), Listen (WIS), Move Silently (DEX), Open Lock (DEX), Search (INT), Sense Motive (WIS), Sleight of Hand (DEX), Spot (WIS), Swim (STR), Tumbling (DEX), Use Magic Device (CHA),
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and Use Rope (DEX).
Skill Points at Each Level: 4 + INT modifier.

LevelBase Attack BonusFort SaveRef SaveWill SaveSpecialSpells per Day (Spells Known)
1st2nd3rd4th
1st+0+0+2+0Death attack, Poison use, Sneak attack +1d6, Spells0 (2§)---
2nd+1+0+3+0+1 save against poison, Uncanny dodge1 (3)---
3rd+2+1+3+1Sneak attack +2d62 (3)0 (2§)--
4th+3+1+4+1+2 save against poison3 (4)1 (3)--
5th+3+1+4+1Improved uncanny dodge, Sneak attack +3d63 (4)2 (3)0 (2§)-
6th+4+2+5+2+3 save against poison3 (4)3 (4)1 (3)-
7th+5+2+5+2Sneak attack +4d63 (4)3 (4)2 (3)0 (2§)
8th+6+2+6+2+4 save against poison, Hide in plain sight3 (4)3 (4)3 (4)1 (3)
9th+6+3+6+3Sneak attack +5d63 (4)3 (4)3 (4)2 (3)
10th+7+3+7+3+5 save against poison3 (4)3 (4)3 (4)3 (4)

§ Provided the assassin has sufficient Intelligence to have a bonus spell of this level.

Class Features: All of the following are class features of the assassin prestige class.