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.css" rel="stylesheet" type="text/css" /> Kineticist (Psychokinesis) Discipline Powers

⌂ Home > Psionics > Psionic Powers > Power List > Psion Discipline Powers > Kineticist (Psychokinesis) Discipline Powers

1stControl ObjectTelekinetically animate a small object.
2ndControl Air§You have control over wind speed and direction.
Energy Missile§Deal 3d6 energy damage to up to five subjects.
3rdEnergy Cone§Deal 5d6 energy damage in 60-ft. cone.
4thControl Body§Take rudimentary control of your foe’s limbs.
Energy Ball§Deal 7d6 energy damage in 20-ft. radius.
Inertial BarrierGain DR 5/-.
5thEnergy Current§Deal 9d6 damage to one foe and half to another foe as long as you concentrate.
Fiery Discorporation§Cheat death by discorporating into nearby fire for one day.
6thDispelling BufferSubject is buffered from one dispel psionics effect.
Null Psionics FieldCreate a field where psionic power does not function.
7thReddopsiPowers targeting you rebound on manifester.
8thTelekinetic Sphere, PsionicMobile force globe encapsulates creature and moves it.
9thTornado Blast§Vortex of air subjects your foes to 17d6 damage and moves them.

§ Augmentable power.

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